"Fortnite" is one of the most popular games all over the world, with hundreds of millions of players.
One of those hundreds of millions of players, it turns out, is Epic Games' billionaire CEO Tim Sweeney. He has logged over 1,600 games of the Battle Royale giant, he told NPR.
"I just go play randomly with groups of people and they have no idea who I am and we just have a good time together," Sweeney said.
"I have a name that nobody knows," he said. "I just go play randomly with groups of people and they have no idea who I am and we just have a good time together."
Sweeney's work at Epic has made him extremely wealthy over the last several decades, to the tune of around $5.3 billion, according to Forbes estimates.
That's due in part to the blockbuster success of "Fortnite," which rakes in billions annually, but also due to the company's long history of success in the video game business. Epic Games has created a variety of major game franchises, including "Unreal Tournament" and "Gears of War," in addition to the production and oversight of the widely used Unreal Engine game creation software suite.
But "Fortnite" has been the company's biggest hit by far, and its success even spurred the creation of a new digital storefront: the Epic Games Store.
The game was outright kicked off the iPhone and iPad App Store on August 13, and it's not coming back anytime soon — a judge partially sided with Apple in an initial hearing, which keeps the games off iPhones and iPads for the foreseeable future.
Worse, the game can't be updated. Anyone playing "Fortnite" on iPhone or iPad isn't able to play the game's current season, which started on August 27, nor are they able to play with friends on other platforms.
And that's all because, also on August 13, Epic added a new payment option to the game.
The new option said "Epic direct payment." Instead of paying Apple, then Apple paying "Fortnite" maker Epic Games, you could pay Epic directly and it cost less for the same thing.
By doing this, Epic intentionally circumvented paying Apple and Google their respective cut of goods sold through their digital storefronts: 30%, an industry standard for digital platform holders like Apple, Google, Microsoft, Sony, Nintendo, and others.
In response, Epic sued Apple and Google. During the interview with NPR, Sweeney characterized the 30% cut Apple and Google take as exploitation, and referred to them both as monopolies.
"It's not just Epic being exploited by Apple," he said, "but it's every developer who goes along with that scheme colluding with Apple and Google to further their monopoly. These stores are making a lot more money from creative works than the creators."
Epic's own digital storefront, the Epic Games Store, takes a 12% cut from digital sales on both Mac and PC.
Got a tip? Contact Business Insider senior correspondent Ben Gilbert via email (bgilbert@businessinsider.com), or Twitter DM (@realbengilbert). We can keep sources anonymous. Use a non-work device to reach out. PR pitches by email only, please.
Gallery: Apple and Epic Games are mired in a bitter legal battle, and 'Fortnite' is in the middle of it. Here's how Apple found itself in Epic's crosshairs. (Business Insider)
Apple and Epic Games are mired in a bitter legal battle, and 'Fortnite' is in the middle of it. Here's how Apple found itself in Epic's crosshairs.
What started all of this? An update to "Fortnite."
In short order, both Apple and Google delisted the game from their respective app stores. Apple went a step further, and moved to revoke Epic's developer access to Apple software.
Epic was prepared for Apple and Google's reactions, and swiftly filed lawsuits against each company. Epic also launched a major public relations campaign against Apple — all on the same day, August 13.
Behind the scenes, Epic's CEO privately asked Apple's CEO to implement Epic's own payment system in "Fortnite" — and to outright publish its own separate app store — on iPhone and iPad. Apple declined through its lawyer.
Those private discussions culminated in a now infamous 2 a.m. email from Epic Games CEO Tim Sweeney to Apple CEO Tim Cook and other Apple execs, declaring war.
Lawyers for Apple and Epic met in court for the first time this week, which resulted in a partial win for each company: "Fortnite" will remain off of Apple's App Store, but Apple can't revoke developer access to Epic in regard to Unreal Engine.
0 Response to "The billionaire behind 'Fortnite' has played over 1600 matches without anyone knowing it was him - msnNOW"
Post a Comment